I think I have run into a bug. I have added a few devices and layouts to an existing world and everything seemed to work fine. Later I realized that the looks of the previous world changed, even when the added devices/layouts are not connected in any way to the main device network.
I have tried copy/pasting parts of the modified world back into the original (good looking) version. Even when the new devices (2 layouts, advanced perlin, a combiner and finally erosion) are NOT connected to the actual device network my world appearence changes. I couldn’t narrow it down more (to a single device). I suspect this has something todo with the order in which WM2 builds the advanced perlin/erosion/combiner devices, somehow causing different random values. It could also have something todo with the world extends changing due to added layouts. I honestly cannot say.
At this point I cannot continue to work on this project because I cannot risk changing the looks of my already good looking terrain parts by adding additional (unrelated) areas.
Remnant, I would gladly provide you with the two versions of the .tmd files if that helps resolve the problem.
Thanks in advance.