I wanted to use a color patern I made for Leveller. I found WM uses a TGA with the a 1x256 palate. So I made a ramp in Leveller and with shading off, exported the overview. I made the map over side, and then I Paint Shop Pro I scaled the map to 1x256. The band looked right, So I increased the canvas size for the tga from 5x256 to 6x256 and cut and paste the new band at the bottom and saved it. I then added a line to the colors.txt file and tried it.
The old colors are unchanged, but the new one comes out as a sycodellic contour map. It’s like it sampled the color map at random.