Hi World Machine Forums,
I’m working on an arid world, one that’s more than just sand dunes. I’ve built several varieties of landscape which I’m going to composite together using layout generators.
As you can see, I still haven’t quite got the hang of the coloriser or the renderer, but I’m working on it.
The final product will be exported to Minecraft - this influences the resolution at which I build the landscapes, as smaller resolutions seem to work better. Because of this, I have to exaggerate some of the landforms. They don’t quite look realistic, but that’s because detail is lost when converted to Minecraft’s cubes.
I would really appreciate any feedback or suggestions regarding other waterless landscapes I could try creating.