Hi, guys.
I am trying to use WM in conjunction with UE3.
But, I have to rotate heightmap about 90 degree to apply UE3 properly which extracted from WM.
Because, X-axis of UE3 coordinate faces upward.
Every time I extract resources from WM, I have to rotate every resources. It makes me sick.
Is there anyway to support X-axis upward coordinate in WM?
or export heightmap been rotated?
Thanks in advance.