Bitmap Output Question

Okay, newbie to WM with a simple question whose answer did not seem to present itself in the tutorials.

I really like the bitmap output that is being generated by my patch. It’s fine for what I need. Problem is - I have no clue how to turn that bitmap I see in the viewport into something I can output as a proper bitmap to be used in the next step of my workflow, which is another 3D program.

If I see it there, and its fine - is there a way to output it? I can get my heightfields just fine of course. But shrug what’s the way to get the colorized bitmap? I don’t want to generate it from scratch because what WM generated (somehow, after a few Perlin noise modules and some other stuff), is perfectly fine.

Anyone have a suggestion?

Julian Bleecker
http://www.nearfuturelaboratory.com