Bitmaps support higher FP accuracy and HDR

Like tiff and openEXR, both support high precision and HDR, maybe next time you can add the option of whether to enable this setting.

Crazy to say, I recently made a renderer in a WM code device.

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In the latest builds, RGB color processing is locked at 16bits/channel, memory concerns.

This is a use case where portable “per project” settings would be useful, like enabling 32bit RGB data in a project where it’s needed. Memory usage may climb, but not globally. Food for thought!

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I’d love to hear more about the renderer. I appreciate that kind of insane thing. :slight_smile:

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I created a camera, traced the camera’s ray path, added sky lighting to the scene, and added several lens post-processing effects to finally get this rendering. Of course, it is very troublesome to move the camera. If the WM viewport interface can be opened, I can do better. In addition, I added different aspect ratios through localspace.




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your code devices macro pack will cost all money :sob::sob::sob:
gooooood work

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the rivers look really awesome

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