Build Problem

Hi

I’m using the newest version (World Machine 2.2) and I noticed that when I build a terrain, World Machine doesn’t use all my cores. When it is building the erosion, it uses only 1, and sometimes 2 of my 4 cores. Is this a bug?

  • Terje

Hi Terje,

This is not a bug. What’s happening is that during the first step of erosion, WM is unable to multithread because this step is the most critical; the current algorithm is unable to guarantee 100% repeatable results at that low level. Once the critical threshhold has been passed, additional cores are added to the erosion process until complete.

Cheers

Alright. Thank you Stephen.

  • Terje