Campaign Map (2D Map from WM Test)

In a bout of “I’ll never finish this, because I want to work on it forever!” I have also made an atlas style map where the colors are simply based on elevation and nothing else, using the best cartographic color mappings I was able to find. I simply set very harsh terraces at a level I felt showed the general nature of the terrain, and made a two gradients (One from green to yellow to brown for the terrain, and one dark blue to light blue for the water, though that one ended up being mostly unnecessary), combining them using a select wetness with precipitation set to a constant of 0 to get just existing water for a mask. Enjoy!

This map will mostly be used when I start to expand the campaign setting into a whole world, rather than the single continent. Eventually, I’d like to have a full world map with latitude and longitude lines and all, and World Machine is going to be a huge part of that project going forward!

As an on-topic aside, I’ve been watching a lot of tutorials on making realistic looking maps for fiction and/or tabletop RPGs, and I’ve only seen World Machine mentioned in passing, usually as a way to generate basic heightmaps to use as bump shading. I’ve been personally finding WM incredibly useful for this use, and am going to start campaigning to see it used more widely in the fantasy mapping world. I may post tutorials on this, if anyone seems interested! Hopefully this can also drive a wider user base to this amazing program!

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