Cryengine terrain

Hi im new to this forum
Before world machine i did al sculpting and painting by hand in mudbox
So i like it a lot…Makes my work more effecient
Also id like to point out that im a dutchy so pardon me for my english sometime
Anyways heres a terrain i did with worldmachine…its also a WM screenshot
I’ll post some with textures later and probably when done in
Cryengine with detailed lighting and AO on it aswell
Let me know what you think :slight_smile:

Heres the mudbox render :wink:
Its a little over saturated because i used tonemapper but without it looks even nicer
Ps: sorry for double post :shock:

Brilliant! Keep us in the loop… :slight_smile:

Thanks…
I went through Wenda’s tutorial but i perfected my own overlay for more maps
Plus i used the “Copperwine” macro i found on a frensh site
So i extracted 56 different masks to use inside photoshop

I am now bussy trying to put some snow coverage on there just to try it out
I will post some pictures of it in Wm and Mudbox with alternated diffuses
once im finished with the snow coverage macro :slight_smile: