I’m finally back to WM!
Why do areas with larger spread of deposits look “blobby” and low-rez, while thinner features look nice and sharp?
Thanks!
I’m finally back to WM!
Why do areas with larger spread of deposits look “blobby” and low-rez, while thinner features look nice and sharp?
Thanks!
Remnant?
Hi there,
it depends on how the erosion device is configured; but with certain settings (in particular, geological time enh.), you are seeing the results of large movements of soil done at a coarser grid size; thin features show the most erosion at the highest grid size which provides that sharpness.
I see…
Is there anyway to somehow… hmm… fade it out… or better yet introduce noise and randomness into it so the output doesn’t look squere-ish at large scales.
Any thoughts?