Deposition Map

I’m finally back to WM!

Why do areas with larger spread of deposits look “blobby” and low-rez, while thinner features look nice and sharp?

Thanks!

Remnant?

Hi there,

it depends on how the erosion device is configured; but with certain settings (in particular, geological time enh.), you are seeing the results of large movements of soil done at a coarser grid size; thin features show the most erosion at the highest grid size which provides that sharpness.

I see…
Is there anyway to somehow… hmm… fade it out… or better yet introduce noise and randomness into it so the output doesn’t look squere-ish at large scales.

Any thoughts?