I want a mostly open world with far apart mountain ranges, but can’t figure out how to get them to be farther apart.
With plain advanced perlin, they are too close together. Can’t change the scale as then they aren’t pointy enough and dont look like mountains.
I tried to do some filters but it always ends up just making only the tallest mountain ranges show up.
I’m trying to avoid using the layout generator as I prefer it to just be infinite / procedural.
Something like voroni would be good for the mask, except that all the peaks are different sizes and it kind up breaks up the range into just being separate mountains.