Hi Remnant,
I have some issues with override resolution option.
When I use Relative resolution override everything works fine for any cases. But in some cases I need use fixed resolution (for example, for Input graphs because resolution of sources is fixed). In this case, resolution of devices with this option becomes be always fixed and doesn’t depend on render extends. In one project we can have many extends with different sizes in different places. I suggest using parameter like detail scale instead of using full resolution of device. If we can set a value in meter per pixel It will work for any extends and for any tile builds.