Hello,
What I’m experiencing was there since I started to work with WM2 + UE4, but generally after the terrain is textured and a proper lighting is done in game engine this problem is really hard to see but I want to get rid of it once and for all.
After exporting a heightmap from WM2 to UE4.
(Sun angle normal)
(Sun angle very extreme)
This I have tried:
Exporting as .PNG
Exporting as .RAW16
What do you suggest?