Hello everybody! I’ve recently been experimenting with Mudbox and World-machine. FANTASTIC programs!
I just have one question though, I am having difficulty getting my heightmap to register correctly I guess. Not really sure what the issues is here, hoping one of you could take a look.
I designed the terrain in Mudbox, extracted the heightmap, and began working with it in Mudbox.
I eventually hope to bring it into the U.D.K, but want a natural enviroment, not a stepped one as shown in the photograph I’ve attatched to this post.
Do you think I need to extract it to a 32 bit tiff from Mudbox? I currently have it in 16 bit Floating integer compression format.
Thanks!