Lets say I have a simple terrain, then i have Select slope device and Erosion device. I thought that if i connect both, Slope selector and Errosion to output of my terrain and than connect Slope selector to mask slot of Errosion device, Errosion should happen only on the part of the terrain that is selected by Slope selector. No matter what I try, Errosion is still happening on the whole terrain, like if there would be no mask at all.
Are the masks supposed to work somehow differently? Or is this a bug? If it’s bug, are there any workarounds?
Thanks