Hi again. I’ve had a fair chunk of issues with splat map creation in World Machine, to go into unity.
I have followed this tutorial http://www.youtube.com/watch?v=TUPwG_CXYFA
I am having problems with textures repeating over the whole map instead of within the boundries of the splat map. It’s like it’s not working at all. What appears to be happening is that the sand texture (alpha) is repeating over the whole map. Perhaps the alpha channel isn’t working properly.Can someone let me know how to create a splat map properly?
Cheers again
Garth