When importing devices from a file, the current file’s render extents are replaced with the imported file’s extents.
Currently running the new Proffesional 3.0 Dev build.
When importing devices from a file, the current file’s render extents are replaced with the imported file’s extents.
Currently running the new Proffesional 3.0 Dev build.
Good catch! I will put this on the bug list to get fixed.
Thanks for reporting
Glad to help!