I’m having an issue with erosion and resolution. I can make a terrain that has a great overall look at 512 or 1024 for example. If I try and raise the resolution to 4096 to get more details the erosion seems to drastically change the way everything looks. At 512 the flow outputs have the shape I like, but they are pixelated. When I raise resolution they go from a flow with 3 branches to one with dozens of splits and flows everywhere. I just want to change from a fuzzy 3 branches to a sharp and crisp 3 branches.
Hope that makes sense, best way I can think to describe whats happening.
Chris