LUA World Machine Plugin API

Originally published at: LUA World Machine Plugin API – World Machine Help

This feature was introduced in the “Hurricane Ridge” release This article contains the currently supported API for interacting with World Machine from your Lua scripts within the Code device. As the bindings are continually developed, this reference material will be updated to stay current. Overview All World Machine functionality is exposed in the ‘wm’ library.…

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I’m thrilled to see this. I got into Lua scripting as a Filter Forge creator and often wondered if I’d ever be able to make use of it for anything else.

:slightly_smiling_face:

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I need to commission some custom devices or learn lua by myself
Will be good if you will learn custom devices creation for WM :thinking:
:yum::+1:

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I will have to do some research into setting up my computer to host the Lua Kernal(s) before I can even begin. I’ll probably spend a year learning before I will really understand how build actual devices.

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As someone who learned Lua recently and enjoying my time using it, I can’t wait to see what can be done in Lua and WM!

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