Hello! My problem is simple, and hopefully the solution is relatively straight forward. I have produced a decent looking terrain height map, but the ridges are not to my liking.
The top of the ridge should be at a single height map point, but instead is kind of spread between several different points.
So instead of :
. . . . .
It’s like:
. . . .
. . . . .
. . . .
Hopefully you know what I mean
Project included, along with a in game picture of the ridges from Unity.
Thanks for any help. Please let me know if I need to explain the problem another way.