I’ve just installed build 3016 Pro Edition 64 bit and trying to have a go with the River Device(s) but I can’t seem to get any output from them whatsoever.
I’ve looked at the example projects (which seems to build with rivers fine) but in a new project, even I just do a simple device setup I can’t seem to get any rivers, e.g. Add an Advanced Perlin, Erode it into a respectable shape, add a River Reach Device (with or without River Character input) - all I get is just ‘black’ output, no river defined, no changes in height map or values coming out at all.
Am I missing something fundamental here? I’ve done some googling searched through the forums but I can’t find anything beyond the Example Projects that give any information on how to use the River system.
[ol][li]Create a River Reach device[/li]
[li]Switch to Layout View and select the River Reach tab.[/li]
[li]Press the Add Reach button.[/li]
[li]Press and hold the left mouse button and draw a reach path. As you’re drawing you will see Xs populated on the path, these are the control points.[/li]
[li]Release left mouse button to complete the reach path.[/li][/ol]
At this point your River Reach device should be usable, though you’ll probably also want to setup GCS parameters to make it more realistic (see also https://www.world-machine.com/blog/?p=470).
Attached some screenshots showing what you should see at this point, though in my examples I also added a default configured Advanced Perlin generator.