I think it quite weird that not all devices marked for incompatibility with tiled build, it may make waste a lot of time of user (MEEE) that will build a project on nodes that marker as compatible - but will receive a lot of artifacts in result if will try to use Tiled Build (what i love to do every time)
- Blur
- Select Aspect
- Object Scattering
- Chooser (for example in height-maching mode)
- Even more that i did not discovered already
All of those devices produce a lot of artifacts, developer should to mention about it
for example here is Chooser that ruine heightmap export
here is Select Aspect that ruined export