Only raw16 tiles on export??

File input -> Height output

also tried

File input -> channel combiner -> Bitmap output

Everytime i try to export the tiles in Raw16 it tiles out correctly.

Im trying to export as a PNG or TIFF in tiles and when i do it only takes the first one of the batch 1,1 or 0,0

on rendering out, it doesn’t process the output of each on the render pop up.

I have also tried manually selecting each tile and always output all tiles, mege to single file on and off doesnt seem to work either

Hi there,

Take a look at your tile naming string:

“_x01x_y01y”

The escape characters for the X and Y coordinates are not included, so WM just overrites the same tile each time.

Try using the naming string:

“_x%x_y%y”

(The %x is replaced with the X coordinate, and the %y with the Y coordinate)

Thank you! :smiley: