Hi there,
Been working on a terrain in mudbox, I need to export it to WM but the only way I can see is to extract a displacement map which can be imported in WM as a heightmap, but the problem is displacement maps aren’t precisely generated, you’ll get extra black/whites on certain areas so it comes up totally different in WM.
My request is to share with me if anybody else here knows a solution, (Well im a CryENGINE 3 guy, there are a lot here I guess)
Alireza,
Cheers.