Hi, I’m new to splats so pardon me if it’s an obvious question. I’m creating two splat maps (2x4). The first splat map essentially covers the entire terrain at all heights. The second splat I’d like to use for the following: Snow cover, sand, a deposition map confined to a specific area, and road placement. My first splat consists of Height, slope, wear, with transparency from a global depo map- that works fine.
I’m guessing the 2nd splat will have areas that are black- ie no cover from anything. My understanding is they will both have to be put through the same splat converter with 8 inputs. My question is, is this ok to do? Will the two separate splat maps sum to 1? will I need two transparency inputs or just one? What would I use for transparency in the 2nd splat?..I haven’t really much of a clue how this setup works.
Can anyone explain?, thanks.
monks