I’d like to get back the randomize button in the Advanced Perlin.
It’d be cool to have randomize buttons for every device that’s randomizable (as well as for macros if that’s possible)
I would actually like to second this request. While random seeds are less useful when you already know what it is you’re setting out to make, when you’re just having fun and making decisions as you go, having to leave the generator dialogue box to randomize the seed is a little annoying, especially with large, high resolution screens. It gets to the point where sometimes it’s more convenient to just continuously mash the number pad to get some random numbers.
Yes, that could also work, but too many mouse clicks imo and the user will have to navigate through the context menu. A simple ctrl+R command is much faster done (and in theory could be remapped to anything, making it highly customisable).
Macros also now pass the randomize command into their innards. More customizable randomization (only randomize certain generators in a macro) can be done by creating an Action parameter, connecting it to an Integer Generator’s Randomize action, and then wiring that integer into the seed input for generator(s).