The reason I want [WM2 | Terragen Classic] is to generate heightmaps and pre-lit textures for my game engine. I’m trying to decide which one to buy. WM2 seems much more flexible at creating heightmaps. Terragen Classic seems better at generating the pre-lit textures - select orthographic render and presto, it generates a perfect texture overlay for the heightmap with the terrain casting shadows on itself.
I’m hoping that WM2 can also do that, but I haven’t been able to figure out how. A lot of peoples’ workflow seems to involve going from WM2 to Terragen but I can’t afford both programs. Can WM2 generate textures like that or do I have to go with TG Classic?
Thanks!