Hi,
I am trying to model roads using the method proposed in another thread:
- Create road shapes in layout generator.
- Modify falloff etc.
- Drop to surface
- Wire heightfield into layout generator.
This works, I would prefer a different result e.g. at hillsides. Currently it seems the road is like a channel in the slope:
/
/\ /
/ __/
/
I would something like slope - plateau - slope:
/
____/
/
/
So the required effect would be
- layout generator height where LG is at 1.0
- terrain height where where LG is at 0.0
- LG height (m) *LG strength (0.0-1.0) + Terrain height * (1.0 - LG strength)
However, I couldn’t find a device combination that has this effect. Is something like that possible?
Thanks,
Hauke