It’s been a while since I’ve posted any wips and I thought I’d share some of what I’ve created in WorldMachine.
I usually render out heightmaps at 8K or 16K. I really like to push for larger renders just to see how much detail it can produce when displaced.
I create and render my scenes using Modo and comp in either Nuke or Photoshop.
I’m still new to Modo and am learning a bit of Speedtree so I can add foliage in my scenes.
The bare trees to me still aren’t perfect and the random scale of the shrubs is a little off in the sunset one (you can see there are really tiny ones)!
Please feel free to ask any questions and any creative criticism is welcomed:)