Steep coastal cliffs

I think important characteristic of such cliff is sharp cut of top (with various crack). This is what min device in HYLKs graph do. Damn elegant solution, I really like it.

You technically dont need new device to anything, WM has really good foundation, but it is about artistic friendlyness :slight_smile: Artists are not technicians and vice versa. This is reason, why many artists around me switched to other SW. I would too, long time ago, but WM is the only one, which handles complex projects without crashing and with reasonable speed and has tiled build, so 8k+ is achievable.
Btw current competition (both) is based on Unity, which is death sentence for this kind of use case, so I dont expect any improvements in this area (speed, crashing) unless completelly rewritten on appropriate platform. Good for you :slight_smile: