About the General Discussion category
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0
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769
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October 16, 2019
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Godot and WM - game development log (maintained-till done)
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5
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52
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June 3, 2025
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Water & land in Scene view - Up to date videos?
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5
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42
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June 2, 2025
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Low(er) poly / lower quality terrain?
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6
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29
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June 1, 2025
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Code Device Kernel Sharing
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6
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78
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June 2, 2025
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Is Milka Bubbles just Inverted Voronoi? :thinking:
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2
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49
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May 21, 2025
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Int type actually refers to enum?
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2
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60
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May 20, 2025
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Shape export in vector format
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1
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28
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April 16, 2025
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WM creators. I need your help! $$$
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3
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100
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April 23, 2025
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4045 - Layer node not work with materials?
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7
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57
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May 15, 2025
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Poisson Disk Sampling?
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3
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48
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May 9, 2025
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Why update button limited by 4043 version?
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2
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42
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May 8, 2025
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Flow Restructure Synthesis with Distortion
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1
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43
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May 4, 2025
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How can i view my terrain at 8k before building?
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18
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96
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May 4, 2025
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Rocky Cliffs idea
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3
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130
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April 15, 2025
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Why terrain grid do not display full pixels?
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6
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63
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May 3, 2025
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Why instance devices have limit in density?
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5
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37
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April 20, 2025
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Colour Picker in the Select Colour Tool
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2
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24
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April 17, 2025
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100 bug reports :partying_face:
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2
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42
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April 17, 2025
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How bug reporting after New Year looks:
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1
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30
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April 6, 2025
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Separate Scaling method for each channel of package?
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1
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13
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April 6, 2025
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Is AI did help to improve WM?
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1
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52
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April 5, 2025
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Happy New Year 2025!
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3
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37
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April 1, 2025
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Now my name is Imperator de World Machine I, eheh
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1
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57
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February 27, 2025
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Rivers and Tiled Builds
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3
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67
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February 17, 2025
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4042 - Just want to say that i love colors produced by Water Debug node, lol
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1
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64
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February 9, 2025
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Parameters for making Macros
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2
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77
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January 13, 2025
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Voronoi Missing Distortion Enable Option
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4
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85
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January 12, 2025
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🎉 WM 4041 'Hurricane Ridge' Dev (October 7, 2024) Update
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12
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357
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February 5, 2025
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World Machine development news
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3
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172
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December 26, 2024
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