Terraces

I really like the terraces, but sometimes they are a bit too regular. I’d like to be able to give them a horizontal tilt and/or vary the strength of the terrace over the terrain to break them up a bit and make them more irregular.

Just a suggestion.

Use the second input to change the regularity of the terraces height, if you feed in a gradient you get very regular steep terraces.
For your second suggestion you can use a combiner on a mask

Thanks, that sounds good! I’ll try it.