Is it possible to create textures for a heightfield that are much large than the heightfield res?
Like if I use a 1024x2 heightmap can I get a 4096x4096 texture map exported?
Is it possible to create textures for a heightfield that are much large than the heightfield res?
Like if I use a 1024x2 heightmap can I get a 4096x4096 texture map exported?
Of course… just load your heightfield and set resolution to 4096², create a network that creates a nice texture, press build.