Hi, we are trying to import a set of tiles made from DEM data. Our terrain tiles follow a railway corridor, so we really only need to import the tiles that are along that corridor, nothing else
It seems that world machine will only let us import whole sets of square tiles, but this is very wastefull.
Is there a way to get world machine to only import the tiles in our tiles directory, and skip over any tiles that are missing from the set?
This is very important functionality for us as we are working with very long Terrains, and importing tiles we do not need wastes time and system resources.
Thanks