Hi guys-
I’ve created a 3.072km x 3.072km terrain, which I’ve broken down into 9 tiles of 1.024x1.024km.
As you can see here, when I build and export the tiles individually, there are dramatic discrepancies between them, leading to massive gaps in unity.
The discrepancies don’t seem to be only in vertical height either- edges of plateaus aren’t lined up, roads are misaligned, etc.
I just wanted to confirm- World Machine Pro’s “Tiled Export” feature will resolve these problems, and output tiles that blend smoothly into each other?