Hi guys,
first of all it’s an impressive tool for terrain generation. I would like to say thanks for it.
Now I want to know why Unity crash after replacing the splat map of the terrain?
I follow the workflow which is given on your site http://www.world-machine.com/learn.php?page=workflow&workflow=wfunity
everything going great. I changed the splatmap and the textures are looking great but as I save it goes crash. and after again opening unity this particular terrain crash every time.
I tried to make another terrain and it have the same issue.
it works better till I save. but while saving the scene it crashes.
Regards
Digital