Having lurked around the forums long enough, I’ve taken the plunge to register as i need some help please.
I’m trying to make a terrain for use in UE4, I’m only learning so no project in mind, what I can’t figure out is how to output good quality masks for my surface materials, all I can manage is to mask by slope or height, what other options are there and how do i use them ?
For example how would i get a mask for this snow ? https://www.world-machine.com//gallery/index.php?entry=129
I’m ok with using WM2, I can get the results I want, I just can’t get my surfaces to output, things like cliffs, snow, grass, cliffs and beaches etc
I’m not looking for a splt map, I was looking to export each mask as a black/white image, so i can assign each surface to an image.
I also suck at image software, even M$ Paint get’s the better of me, so no PS here :?
Many thanks in advance,