Hello World Machine community!
I am new to the forums but have been tinkering with World Machine for about 10 months.
I am not sure where to ask this question or what protocols are desired so here goes:
I am making a map from the Southwest Mesa example and need to apply a road to it. I have the road
process down pat using the tutorial and that alone has produced fantastic roads in Torque 3D.
Trying to get a road layout generator to work in the SW mesa example has been a challenge
with my best result having a road affected by erosion but otherwise fine. I have tried all sorts
of antics with node placement and mask inputs. I have attached the node layout and have removed
the basic renderer because I am not interested in the baked lighting.
Any advice is appreciated and thank you much.