Hey all. So I’ve got WM version 2.2 Standard Edition and I’m trying to build a scene at 8192x8192 resolution. Problem is any time I try to build the scene, WM first gives me a warning saying I don’t have enough physical memory and disk swapping may occur and then it simply says it ran out of memory a small % into the build. I have 24 gigs of ram and a custom page file of 24 gigs so I know I’m not running out of physical memory. Is there a setting somewhere so I can adjust WM’s % of memory it can use, or is this a limitation of the Standard Edition?
I even get the warning when trying to build at 4K but at least those builds eventually finish. I always check the conserve memory button in the project settings before building too.