Work Holiday Experiment

With Memorial Day here in the US being a 3-day weekend from my regular job, I took it as an opportunity to build out a higher resolution of a project I’d been working on, just setting it to build and not having to touch the computer for over 72 hours (I built it at 8k, but coming back to the office today, I absolutely could have set it to 16k, and I’m a little upset I didn’t). This particular project was just testing a couple new workflows I’m trying out (a texture process I’m building out for myself, as well as finding a good workflow for using the Snow device to make semi-realistic sand deposits). I’m really happy with the results, and I hope you all like it!

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