Hello Ladies and Gentlemen!
A hotfix is available to solve some of the most important bugs in the WM 2.1 release.
[Device Functioning] Erosion multithreading issue sometimes causing partial erosion (Remnant) - resolved.
[Framework / UI] When using mask input, preview does not update in realtime (Remnant) - resolved.
[General] progress reporting has odd numbers (Remnant) - resolved.
[Tiling] Memory Leak on Tiled File input in 2.1 (Remnant) - resolved.
[Tiling] Added safety check for temp tiles (Remnant) - resolved.
[Device Functioning] Lightmap Maker Bug (Remnant) - resolved.
[Device Functioning] File Input memory leak (Remnant) - resolved.
[Layout / Explorer Views] Layout Gen produces invalid pixels (Remnant) - resolved.
[General] Lightmap device crashes on raytracing (Remnant) - resolved.
[Framework / UI] uppercase macro path breaks macros browser (Remnant) - resolved.
[Tiling] Misleading error message (Remnant) - resolved.
[Device Functioning] Mem Conserve, world won’t build (Remnant) - resolved.
[General] builds go backwards from proper order (Remnant) - resolved.
Remaining Known Issues
There are a few things that are still being resolved that aren’t in this patch, but will be in the final update patch:
Current bugs in this category include:
+Some file formats output flipped
+There are a few memory leaks remaining
Visit the original download link contained within your WM registration email to download the 2.15 Hotfix.
The patch must be installed atop an existing valid WM installation.
The 2.15 update should solve all of the issues listed above. However, the hotfix is considered a beta release and has not yet been put through a complete testing cycle. If you encounter difficulties after patching, you will need to re-install the original.
Since this build contains only bugfixes, if you haven’t encountered any of the issues you may want to hold off on patching until the 2.2 release (which will contain feature improvements) is available.
Speaking of which…a note from Stephen
On a personal note, make sure to check out the Development Blog, which will continue to contain my thoughts on progress and where things are going. http://www.world-machine.com/blog/
There’s been a lot of things going on for me personally behind the scenes, and I haven’t been able to keep up with the forums very well in the last few months. That will change moving forward, but it will take some time to catch things up, so be patient if you have asked a question or provided feedback and haven’t been answered yet! As always, you can email me at email@example.com if you have urgent needs.
Also on a different note, I’m about to take a week-long trip to the American Southwest to visit the Grand Canyon, Bryce and Zion National Parks. Talk about a trip to provide inspiration for the next direction in which to take World Machine! When I return I’ll be posting a rough time-line for future improvements to World Machine.