After installing the latest Windows 10 updates, World Machine crashes on startup on loading any TMD file. Even the example files bundled with the application are affected.
The crash does not occur when opening World Machine from its application shortcut, and then opening a TMD file from inside the application. However, an alert is throw:
I believe we’ve already discussed this in the support ticket, but echoing here for others to find.
It appears that Windows 10 Build 2004 may be breaking something inside the MFC framework that build 3028 and prior relies upon. I’m currently investigating, and will try to issue a patch if possible.
The LTE builds 4000+ are not affected by this issue.
As near as I can tell, the latest OS update now uses some code that requires a particular initialize() call to be made but does not do so, causing this error. This is highly annoying as it breaks back-compatibility of every MFC-based app on windows, including World Machine.
I’m testing a patch now that should resolve this, Hopefully Microsoft will patch their own changes soon, but that’s not something that’s easy to count on