I am trying to import a terrain from WM to UE4, but encounter some problems:
(I have tried to post this in UE4 forum 6 times, but unable to successfully login to my account sorry)
When I import the terrain to UE4, it seems the terrain is magnified 4 times. I tried to scale the terrain up 400% (x, y-axis to normalize), but then when I am placing the foliages, there become 4 times smaller. I don’t want to scale down every prop I placed in UE4 every time. Are there any ways in which WM can fix this problem? (see the photo below)
When I import the terrain to UE4 (513x513). There is a ‘frame’ -like area surrounding the terrain and the texture is of that area is scratched. I checked, it seems the imported map is 568x568, instead of 513x513. Is there any way to fix this? (see the photo below)
Thank you very much.