I really do not know is that a bug - is so i will change category of topic
But want to ask - is that normal behavior of Placement node?
I have object, that impacted by that node and have some modified parameters
It works correctly on squared maps:
Here is what happen when i use non-square extent:
You see that one of objects become use Anisotropic, that is relatively x2 harder, than default x1 that uses on square-like extent