This category is a community wiki, editable by all!
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2
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740
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November 11, 2022
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Create 10 by 10 meter terrain with water flowing past
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3
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19
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June 3, 2025
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Q&A World machine / Godot / Terrain3D
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9
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64
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June 3, 2025
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Weird sharp ridges on build
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1
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18
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June 3, 2025
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Tutorial Project: Basics of procedural terrain modelling in World Machine
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4
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1108
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June 2, 2025
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Scale Reference
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3
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50
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May 21, 2025
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Regarding the issue of local spatial terrain elevation
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16
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98
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May 17, 2025
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On the creation of large-scale maps
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12
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181
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May 16, 2025
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Why are heightmaps importing stretched?
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2
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35
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May 3, 2025
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Red lines question
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2
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25
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May 2, 2025
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Constant Slope Expander Node?
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3
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52
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April 29, 2025
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Curve with thin peaks, but large distances between peaks
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3
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48
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April 22, 2025
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Bedrock Structure Input Help
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7
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51
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April 21, 2025
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Can't rename or delete kernel in Code device
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1
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28
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April 17, 2025
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How do I properly set up the Material device?
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7
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62
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April 17, 2025
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What is the amount limitation of the licenses?
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2
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28
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April 16, 2025
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How do i make billowy hills
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4
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44
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April 14, 2025
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Height Output is changing from 512x512 to 129x129 inadvertently
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5
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45
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April 11, 2025
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How can I make Height Output overwrite existing files reliably?
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10
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72
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April 9, 2025
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Influence Noise to flow in general direction
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13
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192
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April 3, 2025
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Is there a more natural "expander" node?
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3
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61
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April 1, 2025
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Creating water gaps
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8
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78
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March 28, 2025
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"Breakup Shapes" function discrepancy between 4032 and 4046
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2
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32
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March 18, 2025
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How do i only export a certain area of the terrain?
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3
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38
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March 4, 2025
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Is there a way to get the Viewport Sun Azimuth/Elevation as Parameters?
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10
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87
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February 24, 2025
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How do i blend in WM
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3
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75
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February 20, 2025
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Flow reconstructure and create water
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3
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85
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February 16, 2025
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Can Multiple Dev Builds Be Installed Concurrently?
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3
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31
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February 7, 2025
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How do i setup my color ramp to texture like this?
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2
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52
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February 4, 2025
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High Res map pixelated
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7
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51
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February 3, 2025
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