About tiled build water node

I used tiled build output and found that the water node could not be built.

  • How do I output the water node to unity?

I did a test about tiled build. It is found that the results obtained in the two output modes are completely different.

There is warning, that create water does not work well with tiled build. I consider this serious issue, since tiled build is only way how to get some reasonable resolution. Anyway in small scale is workaround to use create water as template and make rivers manually according to it…