When setting up a world in the GUI,
in the Project Settings, you can create a 4 x 4 world
then you can ‘select tiles to output’ … for instance, just 0,0
Basically, I want to do the same thing with the automated scripting (but can’t figure out how).
Effectively, I want to render the world 16 times and each call, tell it which tile to specifically build.
Has anyone done this and have a working example?