automation scripting, per-tile build?

When setting up a world in the GUI,
in the Project Settings, you can create a 4 x 4 world
then you can ‘select tiles to output’ … for instance, just 0,0

Basically, I want to do the same thing with the automated scripting (but can’t figure out how).
Effectively, I want to render the world 16 times and each call, tell it which tile to specifically build.

Has anyone done this and have a working example?

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I think this topic may cover my needs: http://forum.world-machine.com/index.php?topic=2400.0

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