Coastal undercut

im wondering if theres a way to make coastal undercuts like shown below directly next to water and also on beaches

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Not inside world machine, or any other “heightfield based” terrain modelling app, no.

All effects in WM (and by extension, all terrain modelling apps) go in one direction, UP (z-axis, perpendicular to the horizontal xy-plane).

You can make any such overhangs (caves, cliff faces, coastal undercuts, etc.) using another 3D sculpting app like zbrush, or Blender.

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