How do i make billowy hills

How would one make billowy terrain like that so i can export it as a normal texture?

The closest i have got is this and its nowhere near…


comparison between the 2:

yeah im using WM to create textures

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for such bulb geometry you may use expander
or scattering of circular radial grad
or invertation of voronoi
…a lot of ideas

one of solutions:

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will make sure to check it out! thanks

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Huh, how can i make it more dense? i have never used this node sooo

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nvm got the result using inverted vornoi, thanks!

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