hi,
I have kind of a world map with serveral islands and continents.
All the shapes are already existing in one layout and extent - now how can I add mountains, beaches, etc. to
these shapes, without loosing their original outline/shape-borders?
What I got now, are just straight extruded shapes
Is there a way to kind of mask this and let the mountain-noises appear only in some specified regions and then fade out to the borders of the shape?
Imagine our world, just with “blank and even” continents - now you want to apply some mountains, where the rocky-mountains are, add
rivers, where the amazonas is, deserts and dunes, where africa is and so on…
How you do that in WM, without loosing the overall shape of a continent?
How do you add beaches on an island, without loosing the overall shape?
Cheers!